Sarevok's Tome
CLBCommander Legends: Battle for Baldur's Gate/#645/2022Rare
MV 4
Current paper retail
Card Kingdom$2.29
Cardmarket€3.47
ManaPool$1.81
TCGplayer$2.10
Buylist (dealers pay)
Card Kingdom$0.35
Paper retail history (USD)
3 providers
Latest $2.29High $2.99Low $2.29▼ 23.4%
Market and collecting
Market overview
$2.10TCGplayer, USD, retail, nonfoil
Latest observation: 2026-11-10
7d▲ 0.0%30d▲ 10.5%90d▼ 18.3%
90d high
$2.60
90d low
$1.78
Paper printings priced
2
Currently 1st
Cheapest paper printing
$2.10
Commander Legends: Battle for Baldur's Gate
- Up 10.5% over the last 30 days on TCGplayer.
- Currently 19% below its 90 day high of $2.60.
- This is the cheapest paper printing of the card currently priced (2 priced in total).
Find this printing on eBayView on TCGplayerAffiliate. MTGPrices may earn from qualifying eBay and TCGplayer purchases.
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Play
Compare printings (2 priced)
Gameplay and rules
Artifact — Book
When this artifact enters, you take the initiative.
: Add . If you have the initiative, add instead.
, : Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost. Activate only if you've completed a dungeon.
Card capabilities
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Rulings (10)
wotc10 Jun 2022
The initiative is a designation a player can have. A player with the initiative designation is said to "have the initiative." The initiative carries two inherent rules. First, whenever a player takes the initiative, and at the beginning of the upkeep of the player with the initiative, that player ventures into Undercity. Second, whenever one or more creatures a player controls deal combat damage to the player who has the initiative, the first player takes the initiative. Also, some abilities will refer to having the initiative and provide other benefits.
wotc10 Jun 2022
If you're already in a dungeon when instructed to venture into Undercity, you move to the next room of that dungeon. If you are already in the last room, you will complete that dungeon and start Undercity. This is true whether you're already in Undercity or any other dungeon.
wotc10 Jun 2022
If you aren't in a dungeon when instructed to venture into Undercity, you will put Undercity into the command zone and move your venture marker to Secret Entrance (the first room).
wotc10 Jun 2022
A player who currently has the initiative may take the initiative again. This causes that player to venture into Undercity again, but does not cause them to have multiple initiative designations.
wotc10 Jun 2022
You cannot venture into Undercity unless instructed to do so, either because you have the initiative at the beginning of your upkeep or because you take the initiative. Notably, if you aren't in a dungeon and an effect instructs you to venture into the dungeon (not venture into Undercity), you can't start Undercity.
wotc10 Jun 2022
There is no initiative in a game until an effect instructs a player to take the initiative. Once a player is instructed to do this, they have the initiative until another player takes the initiative.
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Ranked by shared capabilities, colour identity, mana value and type. Never by strategic judgement.
Shares Artifact, Mana production, RampSame colour identity
Shares Artifact, Mana production, RampSame colour identity
Shares Artifact, Mana production, RampSame colour identity
Shares Artifact, Mana production, RampSame colour identity
Shares Artifact, Mana production, RampSame colour identity
Shares Artifact, Mana production, RampSame colour identity
Shares Artifact, Mana production, RampSame colour identity
Shares Artifact, Mana production, RampSame colour identity
About this card
Sarevok's Tome
Sarevok's Tome is an Artifact — Book, with mana cost {4} (mana value 4). Printed 2 times across MTG sets.
Format legality: Commander: legal, Modern: not_legal, Standard: not_legal, Pioneer: not_legal, Legacy: legal, Pauper: not_legal.
Current headline price on TCGplayer: $2.10 (up 10.5% over 30 days).
Frequently asked
Sarevok's Tome FAQ
How much is Sarevok's Tome worth?
The current TCGplayer USD retail price for Sarevok's Tome is $2.10. It is up 10.5% over the last 30 days. Over 90 days it has ranged from $1.78 to $2.60.
What is the cheapest printing of Sarevok's Tome?
The cheapest currently priced paper printing is from Commander Legends: Battle for Baldur's Gate at $2.10 on TCGplayer.
What is the most expensive printing of Sarevok's Tome?
The most expensive currently priced paper printing is from Commander Legends: Battle for Baldur's Gate at $2.20 on TCGplayer.
How many printings of Sarevok's Tome are there?
Sarevok's Tome has been printed 2 times in English paper sets that MTGPrices tracks.
What set was Sarevok's Tome first printed in?
The earliest English paper printing that MTGPrices tracks is from CLB #645, released 2022-06-10.
Is Sarevok's Tome legal in Commander?
Yes, Sarevok's Tome is currently legal in Commander per Scryfall's legality feed.
Is Sarevok's Tome legal in Modern?
Sarevok's Tome is not currently legal in Modern per Scryfall's legality feed.
Is Sarevok's Tome legal in Standard?
Sarevok's Tome is not currently legal in Standard per Scryfall's legality feed.








