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Candlekeep Inspiration
UncommonColour IDMV 5
Sorcery
Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards you own in exile and in your graveyard that are instant cards, are sorcery cards, and/or have an Adventure.
Card capabilities
Sorcery
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Other printings
1 other English printingEarliest 2026-11-09Newest 2026-11-09
Rulings (2)
wotc10 Jun 2022
The value of X is locked in at the time that Candlekeep Inspiration resolves. The power and toughness of creatures affected by it will not change as cards enter and leave exile and/or your graveyard.
wotc10 Jun 2022
The set of creatures that Candlekeep Inspiration applies to is locked in as it resolves. Creatures that enter the battlefield under your control after it resolves will not be affected.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.









