Current paper retail
Card Kingdom$0.49
Cardmarket€0.31
ManaPool$0.15
TCGplayer$0.33
90-day paper retail (USD)
3 providers
Safana, Calimport Cutthroat
UncommonColour IDMV 3
Legendary Creature — Human Rogue
Menace
At the beginning of your end step, if you have the initiative, create a Treasure token. Create three of those tokens instead if you've completed a dungeon.
Choose a Background (You can have a Background as a second commander.)
3 / 2
Keywords
Choose a backgroundTreasureMenace
Card capabilities
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Other printings
2 other English printingsEarliest 2022-06-10Newest 2022-06-10Cheapest priced $0.10 in CLB
Rulings (11)
wotc10 Jun 2022
Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined (although your Background won’t usually be a creature anyway).
wotc10 Jun 2022
If you control a Background that grants an ability to commander creatures you own, and you own more than one commander creature, each of them will have that ability.
wotc10 Jun 2022
If your commander loses the choose a Background ability or stops being a Background during the game, as appropriate, it is still your commander.
wotc10 Jun 2022
You can choose two commanders that are the same color or colors.
wotc10 Jun 2022
If a card refers to a commander creature you own, a Background won't usually be counted or included for that effect. If another spell or ability causes your Background to become a creature, however, it will be included. Any effect that refers to your commander or a commander you own or control without specifying creature will apply to a Background that is your commander, as appropriate.
wotc10 Jun 2022
Safana's second ability triggers only if you have the initiative as your end step begins. If the ability does trigger, it will check if you have the initiative again as it tries to resolve. If you don't still have the initiative at that time, the ability won't resolve and none of its effects will happen. Notably, if you don't have the initiative as your end step begins but you have completed a dungeon, the ability won't trigger and you won't create any Treasures.
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