Amethyst Dragon // Explosive Crystal
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This printing
SetCLB
Collector #160
Released2022-06-10
Rarityuncommon
ArtistPiotr Dura
LanguageEN
Layoutadventure
ScryfallOpen ↗

Amethyst Dragon // Explosive Crystal

UncommonColour IDMV 6
Adventure — cast the adventure, then the creature
Amethyst Dragon
Creature — Dragon
Flying, haste
4 / 4
Explosive Crystal
Sorcery — Adventure
Explosive Crystal deals 4 damage divided as you choose among any number of targets. (Then exile this card. You may cast the creature later from exile.)
Keywords
FlyingHaste
Card capabilities
CreatureSorcery
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Other printings
This is the only English printing.
Rulings (13)
wotc10 Jun 2022
If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
wotc10 Jun 2022
You choose how many targets Explosive Crystal has and how the damage is divided as you put the spell on the stack. Each target must receive at least 1 damage.
wotc10 Jun 2022
If some of the targets are illegal as Explosive Crystal tries to resolve, the original division of damage still applies and the damage that would have been dealt to the illegal targets is lost. It won't be dealt instead to a legal target.
wotc10 Jun 2022
You must still follow any relevant timing rules for the permanent spell you cast from exile. Normally, you’ll be able to cast it only during your main phase while the stack is empty.
wotc10 Jun 2022
An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it’s in your graveyard, Altar of Bhaal is an artifact card whose mana value is 2.
wotc10 Jun 2022
If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won’t give you permission to cast it as a permanent spell.