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Heavenly Blademaster
RareColour IDMV 6
Creature — Angel
Flying, double strike
When this creature enters, you may attach any number of Auras and Equipment you control to it.
Other creatures you control get +1/+1 for each Aura and Equipment attached to this creature.
3 / 6
Keywords
FlyingDouble strike
Card capabilities
Creature
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Other printings
4 other English printingsEarliest 2018-12-06Newest 2023-08-04Cheapest priced $0.38 in CMM
Rulings (3)
wotc13 Jul 2018
Because damage remains marked on a creature until it’s removed as the turn ends, nonlethal damage dealt to a creature you control may become lethal if Heavenly Blademaster leaves the battlefield during that turn or if an Aura or Equipment is removed from it.
wotc13 Jul 2018
You don’t move any Auras or Equipment until Heavenly Blademaster’s triggered ability is resolving. If Heavenly Blademaster is no longer on the battlefield, the Auras and Equipment you intended to attach to it remain as they were.
wotc13 Jul 2018
You can’t try to attach an Aura or Equipment to Heavenly Blademaster if that Aura or Equipment can’t legally be attached to it.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.












