Cruel Entertainment
Current paper retail
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90-day paper retail (USD)
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This printing
SetC16
Collector #11
Released2016-11-11
Rarityrare
ArtistDavid Palumbo
LanguageEN
Layoutnormal
ScryfallOpen ↗

Cruel Entertainment

RareColour IDMV 7
Sorcery
Choose target player and another target player. The first player controls the second player during the second player's next turn, and the second player controls the first player during the first player's next turn.
Card capabilities
Sorcery
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Other printings
This is the only English printing.
Rulings (14)
wotc8 Nov 2016
The controlling player can use only the resources of the player being controlled (cards, mana, and so on) to pay costs for that player; the controlling player can’t use their own resources to pay costs for the player being controlled. Similarly, the controlling player can’t spend the resources of the player being controlled on any of the controlling player’s own costs.
wotc8 Nov 2016
If one player loses the game before controlling the other player, the other player takes their turn normally.
wotc8 Nov 2016
The player being controlled is still the active player during their turn.
wotc8 Nov 2016
Multiple player-controlling effects that affect the same player overwrite each other. The last one to be created is the one that works.
wotc8 Nov 2016
Controlling a player doesn’t allow the controlling player to look at the controlled player’s sideboard. If an effect instructs that player to choose a card from outside the game, the controlling player can’t have that player choose a card.
wotc8 Nov 2016
While controlling another player, the controlling player makes all choices and decisions that the player being controlled is allowed to make or is told to make during that turn. This includes choices about what spells to cast or what abilities to activate, as well as any decisions called for by a triggered ability or anything else.