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Call for Blood
CommonColour IDMV 5
Instant — Arcane
As an additional cost to cast this spell, sacrifice a creature.
Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power.
Card capabilities
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Other printings
This is the only English printing.
Rulings (4)
wotc15 Apr 2013
Players can only respond once this spell has been cast and all its costs have been paid. No one can try to destroy the creature you sacrificed to prevent you from casting this spell.
wotc15 Apr 2013
You must sacrifice exactly one creature to cast this spell; you cannot cast it without sacrificing a creature, and you cannot sacrifice additional creatures.
wotc1 Feb 2005
Uses last known information for the sacrificed creature’s power.
wotc1 Feb 2005
You may sacrifice the creature chosen as the target for Call for Blood (if you control it) when you pay the additional cost for the spell. If you do, Call for Blood doesn’t resolve.
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