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Bloodroot Apothecary
RareColour IDMV 3
Creature — Squirrel Druid
Toxic 2 (Players dealt combat damage by this creature also get two poison counters. A player with ten or more poison counters loses the game.)
When this creature enters, you and target opponent each create a Treasure token.
Whenever an opponent sacrifices a noncreature token, that player gets two poison counters.
3 / 3
Keywords
ToxicTreasure
Card capabilities
CreatureToken creation
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Other printings
1 other English printingEarliest 2024-08-02Newest 2024-08-02Cheapest priced $7.28 in BLC
Rulings (8)
wotc26 Jul 2024
Any other effects of that damage, such as life gain from lifelink, still apply.
wotc26 Jul 2024
Conversely, replacement effects that apply to the number of counters put on a player can modify the counters placed this way. For example, Vorinclex, Monstrous Raider's last two abilities can apply to counters placed this way.
wotc26 Jul 2024
Damage dealt by a creature with toxic grants the same number of counters regardless of how much damage is dealt. Notably, if a replacement effect modifies the damage in some way (such as that of Gratuitous Violence), the number of counters given remains unchanged.
wotc26 Jul 2024
Toxic doesn't change the amount of combat damage a creature deals. For example, if a 2/2 creature with toxic 1 deals combat damage to a player, that creature will deal 2 damage. The results of that damage are the player loses 2 life and gets a poison counter.
wotc26 Jul 2024
If the target player is an illegal target as Bloodroot Apothecary's second ability tries to resolve, it won't resolve and none of its effects will happen. No player will create a Treasure token.
wotc26 Jul 2024
A player with ten or more poison counters loses the game. This is a state-based action and doesn't use the stack. In other words, it happens immediately and players can't respond to it, just like a player losing the game due to having 0 or less life.
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