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Star Charter
UncommonColour IDMV 4
Creature — Bat Cleric
Flying
At the beginning of your end step, if you gained or lost life this turn, look at the top four cards of your library. You may reveal a creature card with power 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
3 / 1
Keywords
Flying
Card capabilities
Creature
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Other printings
This is the only English printing.
Rulings (2)
wotc26 Jul 2024
Star Charter’s last ability cares whether you gained or lost life this turn, not how your life total changed. For example, if you gained 2 life and lost 2 life in the same turn, you still gained and lost life that turn, even though your life total is the same as it was at the start of the turn.
wotc26 Jul 2024
If you haven’t gained or lost life during the turn when your end step begins, Star Charter’s last ability won’t trigger at all. Gaining or losing life during your end step won’t cause the ability to trigger.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.








