Driftgloom Coyote
BLBBloomburrow/#11/2024Uncommon
Colour IDMV 5
Current paper retail
Card Kingdom$0.35
Cardmarket€0.05
ManaPool$0.15
TCGplayer$0.15
MTGO (Cardhoarder)
retail$0.03 tix
Paper retail history (USD)
3 providers
Latest $0.35High $0.35Low $0.35▲ 0.0%
Market and collecting
Market overview
$0.15TCGplayer, USD, retail, nonfoil
Latest observation: 2026-11-10
7d▲ 0.0%30d▼ 25.0%90d▲ 36.4%
90d high
$0.22
90d low
$0.09
Paper printings priced
1
Currently 1st
Cheapest paper printing
$0.15
Bloomburrow
- Down 25.0% over the last 30 days on TCGplayer.
- Currently 32% below its 90 day high of $0.22.
- Foil copies of this printing carry a 20% premium over nonfoil.
Find this printing on eBayView on TCGplayerAffiliate. MTGPrices may earn from qualifying eBay and TCGplayer purchases.
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Compare printings (1 priced)
Gameplay and rules
Creature — Elemental Coyote
When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield. If that creature had power 2 or less, put a +1/+1 counter on this creature.
3 / 4
Card capabilities
CreatureCreature removal
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Rulings (4)
wotc26 Jul 2024
If a token is exiled this way, it will cease to exist and won’t return to the battlefield.
wotc26 Jul 2024
If Driftgloom Coyote leaves the battlefield before its triggered ability resolves, the target creature won’t be exiled.
wotc26 Jul 2024
Use the power of the exiled creature as it last existed on the battlefield to determine whether or not to put a +1/+1 counter on Driftgloom Coyote.
wotc26 Jul 2024
Auras attached to the exiled creature will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.
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Ranked by shared capabilities, colour identity, mana value and type. Never by strategic judgement.
Shares Creature, Creature removalSame colour identity
Shares Creature, Creature removalOverlapping colour identity
Shares Creature, Creature removalMV 5 vs 5
Shares Creature, Creature removalMV 6 vs 5
Shares Creature, Creature removalMV 5 vs 5
Shares CreatureSame colour identity
Shares CreatureSame colour identity
Shares Creature, Creature removalOverlapping colour identity
About this card
Driftgloom Coyote
Driftgloom Coyote is a Creature — Elemental Coyote, with mana cost {3}{W}{W} (mana value 5).
Format legality: Commander: legal, Modern: legal, Standard: legal, Pioneer: legal, Legacy: legal, Pauper: not_legal.
Current headline price on TCGplayer: $0.15 (down 25.0% over 30 days).
Frequently asked
Driftgloom Coyote FAQ
How much is Driftgloom Coyote worth?
The current TCGplayer USD retail price for Driftgloom Coyote is $0.15. It is down 25.0% over the last 30 days. Over 90 days it has ranged from $0.09 to $0.22.
What is the cheapest printing of Driftgloom Coyote?
The cheapest currently priced paper printing is from Bloomburrow at $0.15 on TCGplayer.
What set was Driftgloom Coyote first printed in?
The earliest English paper printing that MTGPrices tracks is from BLB #11, released 2024-08-02.
Is there a foil version of Driftgloom Coyote?
Yes. On this printing, foil copies trade at $0.18 versus $0.15 for nonfoil, which is 20% more expensive on TCGplayer.
Is Driftgloom Coyote legal in Commander?
Yes, Driftgloom Coyote is currently legal in Commander per Scryfall's legality feed.
Is Driftgloom Coyote legal in Modern?
Yes, Driftgloom Coyote is currently legal in Modern per Scryfall's legality feed.
Is Driftgloom Coyote legal in Standard?
Yes, Driftgloom Coyote is currently legal in Standard per Scryfall's legality feed.
What does Driftgloom Coyote do?
Driftgloom Coyote is a Creature — Elemental Coyote with mana cost {3}{W}{W}. Its Oracle text reads: "When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield. If that creature had power 2 or less, put a +1/+1 counter on this creature.".









