Serpentine Spike
Current paper retail
Card Kingdom$0.49
Cardmarket€0.14
ManaPool$0.15
TCGplayer$0.14
MTGO (Cardhoarder)
retail$0.02 tix
90-day paper retail (USD)
3 providers
This printing
SetBFZ
Collector #133
Released2015-10-02
Rarityrare
ArtistJaime Jones
LanguageEN
Layoutnormal
ScryfallOpen ↗

Serpentine Spike

RareColour IDMV 7
Sorcery
Devoid (This card has no color.)
Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead.
Keywords
Devoid
Card capabilities
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Other printings
1 other English printingEarliest 2015-10-02Newest 2015-10-02Cheapest priced $0.46 in PBFZ
Rulings (8)
wotc25 Aug 2015
Devoid works in all zones, not just on the battlefield.
wotc25 Aug 2015
A creature doesn’t necessarily have to be dealt lethal damage by Serpentine Spike to be exiled. After being dealt damage, if it would die for any reason that turn, it’ll be exiled instead.
wotc25 Aug 2015
If one or two of those targets become illegal by the time Serpentine Spike resolves, you can’t change how much damage will be dealt to the remaining legal targets.
wotc25 Aug 2015
Other cards and abilities can give a card with devoid color. If that happens, it’s just the new color, not that color and colorless.
wotc25 Aug 2015
Cards with devoid use frames that are variations of the transparent frame traditionally used for Eldrazi. The top part of the card features some color over a background based on the texture of the hedrons that once imprisoned the Eldrazi. This coloration is intended to aid deckbuilding and game play.
wotc25 Aug 2015
If a card loses devoid, it will still be colorless. This is because effects that change an object’s color (like the one created by devoid) are considered before the object loses devoid.