Predatory Advantage
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This printing
SetARB
Collector #58
Released2009-04-30
Rarityrare
ArtistRaymond Swanland
LanguageEN
Layoutnormal
ScryfallOpen ↗

Predatory Advantage

RareColour IDMV 5
Enchantment
At the beginning of each opponent's end step, if that player didn't cast a creature spell this turn, create a 2/2 green Lizard creature token.
Card capabilities
Enchantment
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Other printings
This is the only English printing.
Rulings (3)
wotc1 May 2009
In a Two-Headed Giant game, Predatory Advantage’s ability triggers twice at the end of the opposing team’s turn: once for each player. If neither of those players cast a creature spell that turn, you’ll get two Lizards. If one of those players cast a creature spell but the other didn’t, you’ll get one Lizard.
wotc1 May 2009
Predatory Advantage checks whether a player cast a creature spell, not whether a creature entered the battlefield under that player’s control. If that player cast a creature spell but you countered it, for example, you won’t get a Lizard token that turn.
wotc1 May 2009
Predatory Advantage’s ability has an “intervening ‘if’ clause.” That means (1) the ability won’t trigger at all unless the opponent whose turn it is didn’t cast a creature spell that turn, and (2) the ability will do nothing unless the opponent whose turn it is still hasn’t cast a creature spell by the time it resolves.