Fly

AFRAdventures in the Forgotten Realms/#59/2021Uncommon
Colour IDMV 1
Fly
Current paper retail
Card Kingdom$0.35
Cardmarket€0.16
ManaPool$0.15
TCGplayer$0.20
Buylist (dealers pay)
Card Kingdom$0.01
MTGO (Cardhoarder)
retail$0.03 tix
Paper retail history (USD)
3 providers
Latest $0.35High $0.35Low $0.35▲ 0.0%
This printing
SetAFR
Collector #59
Released2021-07-23
Rarityuncommon
ArtistLie Setiawan
LanguageEN
Layoutnormal
ScryfallOpen ↗
Market and collecting
Market overview
$0.20TCGplayer, USD, retail, nonfoil
Latest observation: 2026-11-10
7d▼ 9.1%30d▼ 20.0%90d▼ 28.6%
90d high
$0.30
90d low
$0.20
Paper printings priced
1
Currently 1st
Cheapest paper printing
$0.20
Adventures in the Forgotten Realms
  • Down 20.0% over the last 30 days on TCGplayer.
  • Currently 33% below its 90 day high of $0.30.
  • Foil copies of this printing carry a 30% premium over nonfoil.
Find this printing on eBayView on TCGplayerAffiliate. MTGPrices may earn from qualifying eBay and TCGplayer purchases.
Collect
Play
Compare printings (1 priced)
PrintingFinishRarityPrice7D30DActions
Adventures in the Forgotten RealmsAFR · #59 · 2021-07-23nonfoiluncommon$0.20▼ 9.1%▼ 20.0%
eBay
Gameplay and rules
Enchantment — Aura
Enchant creature
Enchanted creature has flying and "Whenever this creature deals combat damage to a player, venture into the dungeon." (Enter the first room or advance to the next room.)
Keywords
EnchantVenture into the dungeon
Card capabilities
Enchantment
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Rulings (10)
wotc23 Jul 2021
Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon.
wotc23 Jul 2021
Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game.
wotc23 Jul 2021
The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game.
wotc23 Jul 2021
You can only move forward (well, downward) in a dungeon, never backwards or sideways.
wotc23 Jul 2021
Dungeons are removed from the game as a state-based action.
wotc23 Jul 2021
If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one.
About this card

Fly

Fly is an Enchantment — Aura, with mana cost {U} (mana value 1).

Format legality: Commander: legal, Modern: legal, Standard: not_legal, Pioneer: legal, Legacy: legal, Pauper: not_legal.

Current headline price on TCGplayer: $0.20 (down 20.0% over 30 days).

Frequently asked

Fly FAQ

How much is Fly worth?
The current TCGplayer USD retail price for Fly is $0.20. It is down 20.0% over the last 30 days. Over 90 days it has ranged from $0.20 to $0.30.
What is the cheapest printing of Fly?
The cheapest currently priced paper printing is from Adventures in the Forgotten Realms at $0.20 on TCGplayer.
What set was Fly first printed in?
The earliest English paper printing that MTGPrices tracks is from AFR #59, released 2021-07-23.
Is there a foil version of Fly?
Yes. On this printing, foil copies trade at $0.26 versus $0.20 for nonfoil, which is 30% more expensive on TCGplayer.
Is Fly legal in Commander?
Yes, Fly is currently legal in Commander per Scryfall's legality feed.
Is Fly legal in Modern?
Yes, Fly is currently legal in Modern per Scryfall's legality feed.
Is Fly legal in Standard?
Fly is not currently legal in Standard per Scryfall's legality feed.
What does Fly do?
Fly is an Enchantment — Aura with mana cost {U}. Its Oracle text reads: "Enchant creature Enchanted creature has flying and "Whenever this creature deals combat damage to a player, venture into the dungeon." (Enter the first room or advance to the next room.)".