Varis, Silverymoon Ranger
Current paper retail
Card Kingdom$0.49
Cardmarket€0.13
ManaPool$0.15
TCGplayer$0.35
90-day paper retail (USD)
3 providers
This printing
SetAFR
Collector #335
Released2021-07-23
Rarityrare
ArtistJustine Mara Andersen
LanguageEN
Layoutnormal
ScryfallOpen ↗

Varis, Silverymoon Ranger

RareColour IDMV 3
Legendary Creature — Human Elf Ranger
Reach, ward
Whenever you cast a creature or planeswalker spell, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.)
Whenever you complete a dungeon, create a 2/2 green Wolf creature token.
3 / 3
Keywords
ReachWardVenture into the dungeon
Card capabilities
CreatureLegendary creatureProtection
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Other printings
4 other English printingsEarliest 2021-07-23Newest 2021-07-23Cheapest priced $0.29 in AFR
Rulings (11)
wotc23 Jul 2021
If a player casts a spell that targets multiple permanents their opponent controls with ward, each of those ward abilities will trigger. If that player doesn't pay for all of them, the spell will be countered.
wotc23 Jul 2021
Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon.
wotc23 Jul 2021
Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game.
wotc23 Jul 2021
The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game.
wotc23 Jul 2021
You can only move forward (well, downward) in a dungeon, never backwards or sideways.
wotc23 Jul 2021
Dungeons are removed from the game as a state-based action.