Paladin Class
Current paper retail
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retail$0.02 tix
90-day paper retail (USD)
3 providers
This printing
SetAFR
Collector #29
Released2021-07-23
Rarityrare
ArtistCampbell White
LanguageEN
Layoutclass
ScryfallOpen ↗

Paladin Class

RareColour IDMV 1
Enchantment — Class
(Gain the next level as a sorcery to add its ability.)
Spells your opponents cast during your turn cost more to cast.
: Level 2
Creatures you control get +1/+1.
: Level 3
Whenever you attack, until end of turn, target attacking creature gets +1/+1 for each other attacking creature and gains double strike.
Card capabilities
Enchantment
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Other printings
3 other English printingsEarliest 2021-07-23Newest 2021-07-23Cheapest priced $3.85 in PAFR
Rulings (9)
wotc23 Jul 2021
Additional costs from Paladin Class cards are cumulative. For example, if you control two Paladin Class cards, spells your opponents cast cost {2} more to cast.
wotc23 Jul 2021
You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.
wotc23 Jul 2021
If Paladin Class is level 3 and you attack with exactly one creature, it won't get a power and toughness bonus, but it will get double strike.
wotc23 Jul 2021
Gaining a level won't remove abilities that a Class had at a previous level.
wotc23 Jul 2021
Each Class starts with only the first of three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
wotc23 Jul 2021
Some Class cards have an effect that increases when more are under your control. For example, if you have multiple Barbarian Class cards, you roll that many additional dice and ignore that many of the lowest rolls.