Intrepid Outlander
AFRAdventures in the Forgotten Realms/#191/2021Uncommon
Colour IDMV 2
Current paper retail
Card Kingdom$0.35
Cardmarket€0.06
ManaPool$0.15
TCGplayer$0.22
MTGO (Cardhoarder)
retail$0.03 tix
Paper retail history (USD)
3 providers
Latest $0.35High $0.35Low $0.35▲ 0.0%
Market and collecting
Market overview
$0.22TCGplayer, USD, retail, nonfoil
Latest observation: 2026-11-10
7d▲ 4.8%30d▲ 4.8%90d▲ 57.1%
90d high
$0.23
90d low
$0.14
Paper printings priced
1
Currently 1st
Cheapest paper printing
$0.22
Adventures in the Forgotten Realms
- Up 4.8% over the last 30 days on TCGplayer.
- Currently 4% below its 90 day high of $0.23.
Find this printing on eBayView on TCGplayerAffiliate. MTGPrices may earn from qualifying eBay and TCGplayer purchases.
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Compare printings (1 priced)
Gameplay and rules
Creature — Orc Ranger
Reach
Pack tactics — Whenever this creature attacks, if you attacked with creatures with total power 6 or greater this combat, venture into the dungeon. (Enter the first room or advance to the next room.)
2 / 3
Keywords
Pack tacticsReachVenture into the dungeon
Card capabilities
Creature
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Rulings (10)
wotc23 Jul 2021
Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon.
wotc23 Jul 2021
Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game.
wotc23 Jul 2021
The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game.
wotc23 Jul 2021
You can only move forward (well, downward) in a dungeon, never backwards or sideways.
wotc23 Jul 2021
Dungeons are removed from the game as a state-based action.
wotc23 Jul 2021
If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one.
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Ranked by shared capabilities, colour identity, mana value and type. Never by strategic judgement.
About this card
Intrepid Outlander
Intrepid Outlander is a Creature — Orc Ranger, with mana cost {1}{G} (mana value 2).
Format legality: Commander: legal, Modern: legal, Standard: not_legal, Pioneer: legal, Legacy: legal, Pauper: not_legal.
Current headline price on TCGplayer: $0.22 (up 4.8% over 30 days).
Frequently asked
Intrepid Outlander FAQ
How much is Intrepid Outlander worth?
The current TCGplayer USD retail price for Intrepid Outlander is $0.22. It is up 4.8% over the last 30 days. Over 90 days it has ranged from $0.14 to $0.23.
What is the cheapest printing of Intrepid Outlander?
The cheapest currently priced paper printing is from Adventures in the Forgotten Realms at $0.22 on TCGplayer.
What set was Intrepid Outlander first printed in?
The earliest English paper printing that MTGPrices tracks is from AFR #191, released 2021-07-23.
Is there a foil version of Intrepid Outlander?
Yes. On this printing, foil copies trade at $0.23 versus $0.22 for nonfoil, which is 5% more expensive on TCGplayer.
Is Intrepid Outlander legal in Commander?
Yes, Intrepid Outlander is currently legal in Commander per Scryfall's legality feed.
Is Intrepid Outlander legal in Modern?
Yes, Intrepid Outlander is currently legal in Modern per Scryfall's legality feed.
Is Intrepid Outlander legal in Standard?
Intrepid Outlander is not currently legal in Standard per Scryfall's legality feed.
What does Intrepid Outlander do?
Intrepid Outlander is a Creature — Orc Ranger with mana cost {1}{G}. Its Oracle text reads: "Reach Pack tactics — Whenever this creature attacks, if you attacked with creatures with total power 6 or greater this combat, venture into the dungeon. (Enter the first room or advance to the next room.)".









