Divine Smite
AFRAdventures in the Forgotten Realms/#12/2021Uncommon
Colour IDMV 2
Current paper retail
Card Kingdom$0.35
Cardmarket€0.07
TCGplayer$0.18
ManaPool$0.15
MTGO (Cardhoarder)
retail$0.03 tix
Paper retail history (USD)
3 providers
Latest $0.35High $0.35Low $0.35▲ 0.0%
Market and collecting
Market overview
$0.18TCGplayer, USD, retail, nonfoil
Latest observation: 2026-11-10
7d▲ 20.0%30d▲ 0.0%90d▲ 12.5%
90d high
$0.18
90d low
$0.15
Paper printings priced
1
Currently 1st
Cheapest paper printing
$0.18
Adventures in the Forgotten Realms
- Up 0.0% over the last 30 days on TCGplayer.
- Trading at or near its 90 day high of $0.18.
- Foil copies of this printing carry a 67% premium over nonfoil.
Find this printing on eBayView on TCGplayerAffiliate. MTGPrices may earn from qualifying eBay and TCGplayer purchases.
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Compare printings (1 priced)
Gameplay and rules
Instant
Target creature or planeswalker an opponent controls phases out. If that permanent is black, exile it instead. (If it phases out, treat it and anything attached to it as though they don't exist until its controller's next turn.)
Card capabilities
Instant
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Rulings (8)
wotc23 Jul 2021
An attacking or blocking creature that phases out is removed from combat.
wotc23 Jul 2021
Choices made for permanents as they entered the battlefield are remembered when they phase in.
wotc23 Jul 2021
Any continuous effects with a “for as long as” duration, such as that of Mind Flayer, ignore phased-out objects. If ignoring those objects causes the effect's conditions to no longer be met, the duration will expire.
wotc23 Jul 2021
As a creature is phased out, Auras and Equipment attached to it also phase out at the same time. Those Auras and Equipment will phase in at the same time that creature does, and they'll phase in still attached to that creature.
wotc23 Jul 2021
Permanents phase back in during their controller's untap step, immediately before that player untaps their permanents. Creatures that phase in this way are able to attack and pay a cost of {T} during that turn. If a permanent had counters on it when it phased out, it will have those counters when it phases back in.
wotc23 Jul 2021
Phased out permanents are treated as though they don't exist. They can't be the target of spells or abilities, their static abilities have no effect on the game, their triggered abilities can't trigger, they can't attack or block, and so on.
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Ranked by shared capabilities, colour identity, mana value and type. Never by strategic judgement.
About this card
Divine Smite
Divine Smite is an Instant, with mana cost {1}{W} (mana value 2).
Format legality: Commander: legal, Modern: legal, Standard: not_legal, Pioneer: legal, Legacy: legal, Pauper: not_legal.
Current headline price on TCGplayer: $0.18 (up 0.0% over 30 days).
Frequently asked
Divine Smite FAQ
How much is Divine Smite worth?
The current TCGplayer USD retail price for Divine Smite is $0.18. It is up 0.0% over the last 30 days. Over 90 days it has ranged from $0.15 to $0.18.
What is the cheapest printing of Divine Smite?
The cheapest currently priced paper printing is from Adventures in the Forgotten Realms at $0.18 on TCGplayer.
What set was Divine Smite first printed in?
The earliest English paper printing that MTGPrices tracks is from AFR #12, released 2021-07-23.
Is there a foil version of Divine Smite?
Yes. On this printing, foil copies trade at $0.30 versus $0.18 for nonfoil, which is 67% more expensive on TCGplayer.
Is Divine Smite legal in Commander?
Yes, Divine Smite is currently legal in Commander per Scryfall's legality feed.
Is Divine Smite legal in Modern?
Yes, Divine Smite is currently legal in Modern per Scryfall's legality feed.
Is Divine Smite legal in Standard?
Divine Smite is not currently legal in Standard per Scryfall's legality feed.
What does Divine Smite do?
Divine Smite is an Instant with mana cost {1}{W}. Its Oracle text reads: "Target creature or planeswalker an opponent controls phases out. If that permanent is black, exile it instead. (If it phases out, treat it and anything attached to it as though they don't exist until its controller's next turn.)".









