Mobile Garrison
Current paper retail
Card Kingdom$0.35
Cardmarket€0.13
ManaPool$0.15
TCGplayer$0.28
Buylist (dealers pay)
Card Kingdom$0.01
MTGO (Cardhoarder)
retail$0.03 tix
90-day paper retail (USD)
3 providers
This printing
SetAER
Collector #165
Released2017-01-20
Raritycommon
ArtistCliff Childs
LanguageEN
Layoutnormal
ScryfallOpen ↗

Mobile Garrison

CommonMV 3
Artifact — Vehicle
Whenever this Vehicle attacks, untap another target artifact or creature you control.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
3 / 4
Keywords
Crew
Card capabilities
Artifact
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Other printings
1 other English printingEarliest 2020-11-12Newest 2020-11-12
Rulings (14)
wotc29 Sept 2017
You may tap more creatures than necessary to activate a crew ability.
wotc29 Sept 2017
When a Vehicle becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger.
wotc29 Sept 2017
Each Vehicle is printed with a power and toughness, but it's not a creature. If it becomes a creature (most likely through its crew ability), it will have that power and toughness.
wotc29 Sept 2017
Once a Vehicle becomes a creature, it behaves exactly like any other artifact creature. It can't attack unless you've controlled it continuously since your turn began, it can block if it's untapped, it can be tapped to pay a Vehicle's crew cost, and so on.
wotc29 Sept 2017
If an effect causes a Vehicle to become an artifact creature with a specified power and toughness, that effect overwrites the Vehicle's printed power and toughness.
wotc29 Sept 2017
Any untapped creature you control can be tapped to pay a crew cost, even one that just came under your control.