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The Aesir Escape Valhalla
UncommonColour IDMV 3
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
I — Exile a permanent card from your graveyard. You gain life equal to its mana value.
II — Put a number of +1/+1 counters on target creature you control equal to the mana value of the exiled card.
III — Return this Saga and the exiled card to their owner's hand.
Card capabilities
EnchantmentGraveyard interaction
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Other printings
This is the only English printing.
Rulings (1)
wotc5 Jul 2024
If a card in exile has {X} in its mana cost, X is 0 for the purpose of determining its mana value.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.
Shares Enchantment, Graveyard interactionSame colour identity
Shares Enchantment, Graveyard interactionSame colour identity
Shares Enchantment, Graveyard interactionMV 4 vs 3
Shares EnchantmentSame colour identity
Shares EnchantmentSame colour identity
Shares EnchantmentSame colour identity
Shares EnchantmentSame colour identity
Shares EnchantmentSame colour identity







