Current paper retail
Card Kingdom$4.99
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ManaPool$3.68
TCGplayer$4.15
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Card Kingdom$2.00
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retail$0.02 tix
90-day paper retail (USD)
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Thieves' Auction
RareColour IDMV 7
Sorcery
Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under their control. Repeat this process until all cards exiled this way have been chosen.
Card capabilities
Sorcery
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Other printings
3 other English printingsEarliest 1999-10-04Newest 2021-09-25Cheapest priced $4.83 in MMQ
Rulings (5)
wotc1 Aug 2005
If you choose an Aura, you can put it on any permanent it can legally enchant. If there is nothing it can legally enchant, it remains exiled, and it can still be chosen by you or another player later in the auction. If there comes a point where only Auras and no legal permanents left, they stay exiled permanently.
wotc4 Oct 2004
You can’t pick a card that can’t legally be returned to the battlefield. If there are no cards that can be legally returned, then you can’t pick one.
wotc4 Oct 2004
Triggers from the permanents leaving the battlefield and then being put back onto the battlefield are not put on the stack until the entire effect is done.
wotc4 Oct 2004
In multi-player games, it affects all players and players make choices in turn order.
wotc4 Oct 2004
An Aura put onto the battlefield this way does not target the permanent it is placed upon.
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