Current paper retail
Card Kingdom$74.99
Cardmarket€45.97
ManaPool$53.14
TCGplayer$56.85
Buylist (dealers pay)
Card Kingdom$42.00
MTGO (Cardhoarder)
retail$5.12 tix
90-day paper retail (USD)
3 providers
Mana Drain
MythicColour IDMV 2
Instant
Counter target spell. At the beginning of your next main phase, add an amount of equal to that spell's mana value.
Card capabilities
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Other printings
14 other English printingsEarliest 1994-06-01Newest 2024-04-19Cheapest priced $54.31 in CMR
otp· #67
2024-04-19$333.10
otp· #11
2024-04-19$54.82
prm· #102241
2022-12-06—
2x2· #348
2022-07-08$68.53
2x2· #432
2022-07-08$125.06
prm· #86070
2020-12-15—
cmr· #637
2020-11-20$74.02
cmr· #80
2020-11-20$54.31
ima· #65
2017-11-17$56.63
j16· #2
2016-01-01$194.07
prm· #46934
2014-10-17—
vma· #78
2014-06-16—
me3· #43
2009-09-07—
leg· #65
1994-06-01$245.52
Rulings (2)
wotc10 Nov 2020
If the target spell is an illegal target by the time Mana Drain tries to resolve, Mana Drain doesn't resolve. You don't add mana at the beginning of your next main phase. If the target is legal but not countered (most likely because an effect says that the spell can't be countered), you do add mana.
wotc10 Nov 2020
Mana Drain's delayed triggered ability will usually trigger at the beginning of your precombat main phase. However, if you cast Mana Drain during your precombat main phase or during your combat phase, its delayed triggered ability will trigger at the beginning of that turn's postcombat main phase.
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