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Mayael's Aria
RareColour IDMV 3
Enchantment
At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater.
Card capabilities
EnchantmentLife gain
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Other printings
3 other English printingsEarliest 2009-04-30Newest 2024-12-02Cheapest priced $2.17 in SLD
Rulings (2)
wotc1 May 2009
The three parts of the ability happen sequentially. For example, if you control a creature with 9 power when the ability starts to resolve, you'll put a +1/+1 counter on each creature you control — and now, since you control a creature with 10 power, you'll gain 10 life.
wotc1 May 2009
This ability triggers at the beginning of each of your upkeeps. Whether you control any applicable creatures is checked only when the ability resolves.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.
Shares Enchantment, Life gainOverlapping colour identity
Shares Enchantment, Life gainOverlapping colour identity
Shares Enchantment, Life gainOverlapping colour identity
Shares Enchantment, Life gainOverlapping colour identity
Shares Enchantment, Life gainOverlapping colour identity
Shares Enchantment, Life gainOverlapping colour identity
Shares Enchantment, Life gainOverlapping colour identity
Shares Enchantment, Life gainOverlapping colour identity










