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Math is for Blockers
RareColour IDMV 6
Sorcery
Damage can't be prevented this turn.
Creatures you control have double strike, trample, and must attack if able until end of turn.
Card capabilities
Sorcery
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Other printings
This is the only English printing.
Rulings
No rulings recorded for this card.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.








