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Escape Tunnel
CommonMV 0
Land
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
, Sacrifice this land: Target creature with power 2 or less can't be blocked this turn.
Card capabilities
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Other printings
3 other English printingsEarliest 2024-02-09Newest 2026-03-06Cheapest priced $0.26 in MKM
Rulings (4)
wotc27 Jan 2026
Once a creature with power 2 or less has been blocked, Escape Tunnel's last ability won't cause it to become unblocked.
wotc27 Jan 2026
If the target creature's power is increased to 3 or greater after Escape Tunnel's last ability is activated but before it resolves, the ability doesn't resolve. However, if instead the creature's power is increased to 3 or greater after the ability resolves, it still can't be blocked that turn.
wotc2 Feb 2024
Once a creature with power 2 or less has been blocked, Escape Tunnel's last ability won't cause it to become unblocked.
wotc2 Feb 2024
If the target creature's power is increased to 3 or greater after Escape Tunnel's last ability is activated but before it resolves, the ability doesn't resolve. However, if instead the creature's power is increased to 3 or greater after the ability resolves, it still can't be blocked that turn.
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