Roll for Initiative // Roll for Initiative (cont'd)
MAFRAdventures in the Forgotten Realms Minigames/#5/2021Common
MV 0
Back face (default printing artwork)
Current paper retail
ManaPool$0.57
Paper retail history (USD)
1 provider
Latest $0.57High $0.67Low $0.40▲ 9.6%
Market and collecting
No priced observations on the TCGplayer USD retail basis for this card yet. Try switching your valuation basis on your account, or check other printings below.
Collect
Play
Other printings
1 other English printingEarliest 2022-06-10Newest 2022-06-10Cheapest priced $0.22 in MCLB
Gameplay and rules
Two faced. Transforms during play
Roll for Initiative
Card
2+ players | 1+ packs | 5 minutes | d20
OBJECTIVE:
As you enter the room, the terrible dragon opens its eyes and lets out a roar. Everybody... roll for initiative! Roll a d20 and modify the result with some _Magic_ cards to get the highest initiative!
GET READY:
Open a booster and remove all cards without _Magic_ card backs. Use an additional booster for groups of five players or more. Shuffle, then deal the same number of cards to each player. If there are extra cards after dealing, set them aside. Each player then rolls a d20 to determine their *initiative*. In case of a tie, the tied players roll again. The player with the lowest starting initiative goes first.
LET'S PLAY:
On each player's turn, they play a card to modify a player's initiative (see reverse side for card effects). Cards with effects that will be counted at the end of the game should be placed in front of the target player. All other cards go into the discard pile.
Roll for Initiative (cont'd)
Play continues until all players are out of cards.
*White Card*: At the end of the game, increase a player's roll by 2.
*Blue Card*: Reroll another player's die, but use the new result only if it's lower.
*Black Card*: At the end of the game, decrease a player's roll by 2.
*Red Card*: Reroll another player's die. They must use the new result.
*Green Card*: Reroll your own die, but use the new result only if it's higher.
*Colorless Card*: Each player may reroll their die. if they do, they must use the new result.
*Multicolored Card*: Apply the effects of each of the card's colors. Each effect can target a different player.
*Any Card Played Face Down*: At the end of the game, increase or decrease a player's die roll by 1.
TO WIN:
Once everyone is out of cards, check to see who has the highest roll. That player wins initiative!
Format legality
Primary formats
Eternal formats
Digital formats
Rulings
No rulings recorded for this card.
Similar cardsOpen Card Finder →
Ranked by shared capabilities, colour identity, mana value and type. Never by strategic judgement.
About this card
Roll for Initiative // Roll for Initiative (cont'd)
Roll for Initiative // Roll for Initiative (cont'd) is a Card (mana value 0). Printed 2 times across MTG sets.
Format legality: Commander: not_legal, Modern: not_legal, Standard: not_legal, Pioneer: not_legal, Legacy: not_legal, Pauper: not_legal.
Frequently asked
Roll for Initiative // Roll for Initiative (cont'd) FAQ
How many printings of Roll for Initiative // Roll for Initiative (cont'd) are there?
Roll for Initiative // Roll for Initiative (cont'd) has been printed 2 times in English paper sets that MTGPrices tracks.
What set was Roll for Initiative // Roll for Initiative (cont'd) first printed in?
The earliest English paper printing that MTGPrices tracks is from MAFR #5, released 2021-07-23.
What is the newest printing of Roll for Initiative // Roll for Initiative (cont'd)?
The most recent English paper printing that MTGPrices tracks is from MCLB #1, released 2022-06-10.
Is Roll for Initiative // Roll for Initiative (cont'd) legal in Commander?
Roll for Initiative // Roll for Initiative (cont'd) is not currently legal in Commander per Scryfall's legality feed.
Is Roll for Initiative // Roll for Initiative (cont'd) legal in Modern?
Roll for Initiative // Roll for Initiative (cont'd) is not currently legal in Modern per Scryfall's legality feed.
Is Roll for Initiative // Roll for Initiative (cont'd) legal in Standard?
Roll for Initiative // Roll for Initiative (cont'd) is not currently legal in Standard per Scryfall's legality feed.





