Current paper retail
No paper retail prices.
Hazardous Conditions
UncommonColour IDMV 4
Sorcery
Creatures with no counters on them get -2/-2 until end of turn.
Card capabilities
Sorcery
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Other printings
1 other English printingEarliest 2016-09-30Newest 2016-09-30Cheapest priced $0.06 in KLD
Rulings (2)
wotc20 Sept 2016
Hazardous Conditions doesn't care what kind of counter a creature has on it. Whether +1/+1, -1/-1, charge, or fate, any kind of counter causes a creature to be unaffected.
wotc20 Sept 2016
The set of creatures affected by Hazardous Conditions is determined as the spell resolves. Creatures that get a counter later in the turn will continue to get -2/-2. Creatures that enter the battlefield or lose their counters later in the turn and noncreature permanents that become creatures later in the turn won't get -2/-2.
Similar cardsOpen Card Finder →
Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.
Shares SorcerySame colour identity
Shares SorcerySame colour identity
Shares SorcerySame colour identity
Shares SorcerySame colour identity
Shares SorceryOverlapping colour identity
Shares SorceryOverlapping colour identity
Shares SorceryOverlapping colour identity
Shares SorceryOverlapping colour identity








