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Gruul Charm
UncommonColour IDMV 2
Instant
Choose one —
• Creatures without flying can't block this turn.
• Gain control of all permanents you own.
• Gruul Charm deals 3 damage to each creature with flying.
Card capabilities
Instant
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Other printings
2 other English printingsEarliest 2013-02-01Newest 2019-02-15Cheapest priced $0.17 in GTC
Rulings (3)
wotc24 Jan 2013
A token is owned by the player under whose control it entered.
wotc24 Jan 2013
If you choose the first mode, no creature without flying will be able to block that turn, including creatures that lose flying and creatures without flying that enter after Gruul Charm resolves.
wotc24 Jan 2013
If you choose the second mode, Gruul Charm's effect will override any other control-changing effects on those permanents.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.









