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Tainted Remedy
RareColour IDMV 3
Enchantment
If an opponent would gain life, that player loses that much life instead.
Card capabilities
Enchantment
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Other printings
1 other English printingEarliest 2015-07-17Newest 2015-07-17Cheapest priced $8.77 in ORI
Rulings (2)
wotc22 Jun 2015
If more than one replacement effect tries to apply to a life gain event, the player who would gain life chooses the order in which they apply. For example, if a player who controls Alhammarret’s Archive would gain 3 life while Tainted Remedy is on the battlefield, that player may choose to have the 3 life become doubled to 6 life and then lose 6 life. The player may also choose to apply Tainted Remedy first, turning “gain 3 life” into “lose 3 life.” Alhammarret’s Archive would then not apply.
wotc22 Jun 2015
Having more than one Tainted Remedy on the battlefield doesn’t have any noticeable effect on life gain. Once the effect of one Tainted Remedy applies, there is no life gain for the others to apply to.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.
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