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Temur Battle Rage
CommonColour IDMV 2
Instant
Target creature gains double strike until end of turn.
Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.
Keywords
Ferocious
Card capabilities
Instant
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Other printings
9 other English printingsEarliest 2015-01-23Newest 2023-08-04Cheapest priced $0.28 in CMM
Rulings (2)
wotc28 Jul 2023
If an attacking creature with double strike and trample destroys all of its blocking creatures with first-strike combat damage, all of its normal combat damage is assigned to the player, planeswalker, or battle that creature's attacking.
wotc19 Mar 2021
Temur Battle Rage checks whether you control a creature with power 4 or greater as it resolves. If you do, the target creature has trample until end of turn even if you no longer control a creature with power 4 or greater later in the turn.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.
















