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Doomfall
UncommonColour IDMV 3
Sorcery
Choose one —
• Target opponent exiles a creature they control.
• Target opponent reveals their hand. You choose a nonland card from it. Exile that card.
Card capabilities
Sorcery
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Other printings
2 other English printingsEarliest 2017-07-14Newest 2026-06-26Cheapest priced $0.19 in HOU
Rulings (2)
wotc14 Jul 2017
If you choose Doomfall’s second mode, you must exile a nonland card from that player’s hand if able. If you can’t, most likely because that player’s hand contains only land cards, nothing happens. That player won’t exile a creature they control instead.
wotc14 Jul 2017
If you choose Doomfall’s first mode, the target opponent chooses which creature to exile. That creature isn’t targeted, so a creature with hexproof can be exiled this way.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.










