Umezawa's Jitte
Current paper retail
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This printing
SetAA3
Collector #23
Released2025-09-23
Rarityrare
ArtistChristopher Moeller
LanguageEN
Layoutnormal
AttributesReprint
ScryfallOpen ↗

Umezawa's Jitte

RareMV 2
Legendary Artifact — Equipment
Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.
Remove a charge counter from Umezawa's Jitte: Choose one —
• Equipped creature gets +2/+2 until end of turn.
• Target creature gets -1/-1 until end of turn.
• You gain 2 life.
Equip
Keywords
Equip
Card capabilities
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Other printings
Rulings (5)
wotc1 Feb 2005
The ability can be used any time Umezawa's Jitte's controller has priority — only the "target creature" choice has additional requirements. Choosing the "Equipped creature gets +2/+2 until end of turn" mode does nothing if the Jitte isn't equipped to a creature when the ability resolves.
wotc1 Feb 2005
If the Jitte leaves the battlefield after the "+2/+2" mode is announced but before it resolves, the bonus is given to the creature that was most recently equipped once the ability resolves.
wotc1 Feb 2005
If the "target creature gets -1/-1 until end of turn" mode is chosen, the target creature must also be announced.
wotc1 Feb 2005
If the Jitte is moved after the "+2/+2" mode is announced but before it resolves, the bonus is given to the creature that is equipped when the ability resolves.
wotc1 Feb 2005
Umezawa's Jitte's activated ability generates a modal choice. The choice is made when the ability is activated.